# \#professions

**URL:** https://forum.slcoloniesroleplay.com/tag/professions/48.md

[Latest](https://forum.slcoloniesroleplay.com/latest.md) · [Categories](https://forum.slcoloniesroleplay.com/categories.md) · [Tags](https://forum.slcoloniesroleplay.com/tags.md)

---

## [\[CRAFTABLES\] Bottling Station](https://forum.slcoloniesroleplay.com/t/craftables-bottling-station/1490)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 3:55am UTC](https://forum.slcoloniesroleplay.com/t/craftables-bottling-station/1490 "2026-08-21T03:55:42Z")

</div>

The Bottling Station is not a brewer’s tool, and that is the first thing to know about it. Any profession, at any level, can use it. If you can make or buy a drink — juice, oil, beer, spirits — you can put it in a vesse…

---

## [Blanket Not Showing Up When Crafting Bed](https://forum.slcoloniesroleplay.com/t/blanket-not-showing-up-when-crafting-bed/1610)

<div class="topic-metadata">

**Author:** [@kaia.sachin](https://forum.slcoloniesroleplay.com/u/kaia.sachin)\
**Replies:** 6\
**Last updated:** [October 8, 2026, 7:50pm UTC](https://forum.slcoloniesroleplay.com/t/blanket-not-showing-up-when-crafting-bed/1610 "2026-10-08T19:50:42Z")

</div>

I’m trying to craft a bed, but the blanket isn’t showing up in the pop-up menu as an item I can add. I was able to add all the other required parts, but the blanket is the only one missing. I have two blankets in my inve…

---

## [\[CRAFTABLES\] Leather Rack](https://forum.slcoloniesroleplay.com/t/craftables-leather-rack/1492)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 3:55am UTC](https://forum.slcoloniesroleplay.com/t/craftables-leather-rack/1492 "2026-08-21T03:55:49Z")

</div>

The Leather Rack is the second step of the ranger’s leather work, and the one with a mini-game in it. The first step is the Leather Tanner, where hides become prepared hide. This is where prepared hide becomes something…

---

## [\[CRAFTABLES\] Sewing Table](https://forum.slcoloniesroleplay.com/t/craftables-sewing-table/1489)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 2:32am UTC](https://forum.slcoloniesroleplay.com/t/craftables-sewing-table/1489 "2026-08-21T02:32:32Z")

</div>

The Sewing Table is where the cloth chain finally becomes something you can wear or sleep on. It is seamstress work and nobody else’s. The whole chain, in one line Spinning Wheel → string · Loom → cloth ·…

---

## [\[CRAFTABLES\] Dye Tank](https://forum.slcoloniesroleplay.com/t/craftables-dye-tank/1343)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 8, 2026, 2:19am UTC](https://forum.slcoloniesroleplay.com/t/craftables-dye-tank/1343 "2026-01-08T02:19:34Z")

</div>

The Dye Tank puts colour onto cloth that already exists. It is seamstress work, and it is the most open-ended station we make: there is no recipe list, because almost anything can go in the water. What the…

---

## [\[CRAFTABLES\] Fermentor](https://forum.slcoloniesroleplay.com/t/craftables-fermentor/1344)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 8, 2026, 2:22am UTC](https://forum.slcoloniesroleplay.com/t/craftables-fermentor/1344 "2026-01-08T02:22:13Z")

</div>

The Fermentor is the heart of the brewery and the only station in SL Colonies with a working hydrometer. Sugar goes in, yeast eats it, alcohol comes out — and the gauge on the side tells you honestly how far along it is. …

---

## [\[CRAFTABLES\] Distillery](https://forum.slcoloniesroleplay.com/t/craftables-distillery/1342)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 8, 2026, 2:15am UTC](https://forum.slcoloniesroleplay.com/t/craftables-distillery/1342 "2026-01-08T02:15:17Z")

</div>

The Distillery does one thing to a drink, and it is brutally simple: it doubles the alcohol and halves what is left. What it takes Any drink in the game that contains alcohol. Brewed in the fermentor, or a…

---

## [\[CRAFTABLES\] Mash Tun](https://forum.slcoloniesroleplay.com/t/craftables-mash-tun/1491)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 3:55am UTC](https://forum.slcoloniesroleplay.com/t/craftables-mash-tun/1491 "2026-08-21T03:55:45Z")

</div>

The Mash Tun is the first step of the brewery, and its whole job is concentration: it turns high-starch material into high-sugar material so the fermentor has something worth eating. You can skip it and ferment grain di…

---

## [\[CRAFTABLES\] Wine Press](https://forum.slcoloniesroleplay.com/t/craftables-wine-press/1488)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 2:32am UTC](https://forum.slcoloniesroleplay.com/t/craftables-wine-press/1488 "2026-08-21T02:32:29Z")

</div>

The Wine Press takes fruit and squeezes it. The rate is the whole station: two fruit make one juice. Two for one, a minute a pair Every juice on the table is the same deal — 2 fruit in, 1 juice out, one mi…

---

## [\[CRAFTABLES\] Spinning Wheel](https://forum.slcoloniesroleplay.com/t/craftables-spinning-wheel/1487)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 2:32am UTC](https://forum.slcoloniesroleplay.com/t/craftables-spinning-wheel/1487 "2026-08-21T02:32:26Z")

</div>

The Spinning Wheel is the first step of the cloth chain and the simplest station in the game. Three recipes, all level 0, all a minute, and all of them one in, one out. The three strings String From Wh…

---

## [\[CRAFTABLES\] Smelter](https://forum.slcoloniesroleplay.com/t/craftables-smelter/1486)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 2:32am UTC](https://forum.slcoloniesroleplay.com/t/craftables-smelter/1486 "2026-08-21T02:32:22Z")

</div>

The Smelter is the other half of mining — and it does two jobs that look nothing alike. Everybody knows it makes ingots. Rather fewer know that thirteen of its eighteen recipes are glass bottles. Ingots Or…

---

## [\[CRAFTABLES\] Pottery Table](https://forum.slcoloniesroleplay.com/t/craftables-pottery-table/1485)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 2:32am UTC](https://forum.slcoloniesroleplay.com/t/craftables-pottery-table/1485 "2026-08-21T02:32:19Z")

</div>

The Pottery Table turns clay and water into the vessels the rest of the colony carries things in. It is short, cheap, and two of its three recipes belong to the farmer. No tool, just clay You do not need t…

---

## [\[CRAFTABLES\] Loom Station](https://forum.slcoloniesroleplay.com/t/craftables-loom-station/1479)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 20, 2026, 11:05am UTC](https://forum.slcoloniesroleplay.com/t/craftables-loom-station/1479 "2026-08-20T11:05:54Z")

</div>

The Loom turns coloured string into bolts of patterned cloth. It is the seamstress’s tool, and it is the one station in the game where the craft itself is a game. The five cloths All level 1, and all of th…

---

## [\[CRAFTABLES\] Logging Station](https://forum.slcoloniesroleplay.com/t/craftables-logging-station/1478)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 20, 2026, 11:05am UTC](https://forum.slcoloniesroleplay.com/t/craftables-logging-station/1478 "2026-08-20T11:05:51Z")

</div>

The Logging Station is the woodsman’s bench and the start of nearly every wooden thing in the colony. Trees become logs, logs become planks, and planks become everything the carpenter makes. No tool needed …

---

## [\[CRAFTABLES\] Leather Tanner](https://forum.slcoloniesroleplay.com/t/craftables-leather-tanner/1369)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 29, 2026, 9:17pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-leather-tanner/1369 "2026-01-29T21:17:52Z")

</div>

The Leather Tanner turns hides into workable stock. It is the ranger’s station, it is genuinely slow, and it is the only thing in the colony that wants a torn hide. Where hides come from Off huntables — de…

---

## [\[CRAFTABLES\] Herbalist Table](https://forum.slcoloniesroleplay.com/t/craftables-herbalist-table/1362)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 23, 2026, 11:28pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-herbalist-table/1362 "2026-01-23T23:28:01Z")

</div>

The Herbalist Table makes the things that act on the body: healing potions, antidotes, clotting draughts, poisons — and every coloured dye in the game. The ingredients are not lying around This is what mak…

---

## [\[CRAFTABLES\] Forge & Anvil](https://forum.slcoloniesroleplay.com/t/craftables-forge-anvil/1346)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 8, 2026, 2:30am UTC](https://forum.slcoloniesroleplay.com/t/craftables-forge-anvil/1346 "2026-01-08T02:30:20Z")

</div>

The Forge & Anvil is where raw metal becomes something useful. It is the smith’s bench, and almost every tool another profession depends on passes across it at some point. Bring a hammer You cannot work th…

---

## [\[CRAFTABLES\] Cooking Station](https://forum.slcoloniesroleplay.com/t/craftables-cooking-station/1341)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 7, 2026, 9:55pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-cooking-station/1341 "2026-01-07T21:55:29Z")

</div>

The Cooking Station is the one bench in SL Colonies with no fixed recipe list. There are 77 recipes we wrote to get you started, and everything else in the game’s kitchens was invented by a colonist who tried something. …

---

## [\[CRAFTABLES\] Flour Mill](https://forum.slcoloniesroleplay.com/t/craftables-flour-mill/1345)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 8, 2026, 2:27am UTC](https://forum.slcoloniesroleplay.com/t/craftables-flour-mill/1345 "2026-01-08T02:27:18Z")

</div>

The Flour Mill is a farmer’s tool and nobody else’s. It turns raw grain into flour at a flat rate — ten in, five out — and nothing it makes ever spoils. Who can use it A farmer, at level 1. Every recipe on…

---

## [\[CRAFTABLES\] Carpentry Bench](https://forum.slcoloniesroleplay.com/t/craftables-carpentry-bench/1338)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 7, 2026, 9:45pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-carpentry-bench/1338 "2026-01-07T21:45:32Z")

</div>

The Carpentry Bench turns logs into the parts every other trade builds on. At 153 recipes it is the largest catalogue in the game — the Forge, in second place, has 84 — and almost everything a colony sits on, sleeps in o…

---

## [\[CRAFTABLES\] Butchering Table](https://forum.slcoloniesroleplay.com/t/craftables-butchering-table/1337)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 7, 2026, 9:42pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-butchering-table/1337 "2026-01-07T21:42:55Z")

</div>

The Butcher Table turns a whole carcass into the parts everyone else cooks with. It is the step between the farm and the kitchen, and almost nothing in the food economy happens without it. One carcass goes…

---

## [\[CRAFTABLES\] Basketweaving Station](https://forum.slcoloniesroleplay.com/t/craftables-basketweaving-station/1335)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 7, 2026, 9:29pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-basketweaving-station/1335 "2026-01-07T21:29:56Z")

</div>

Every colonist lands with a small basket and a seed bag. Farmers get a harvest bag on top. None of it lasts forever — each one has a set number of uses in it — and the basketweaving station is the table that makes the ne…

---

## [\[CRAFTABLES\] Alchemy Station](https://forum.slcoloniesroleplay.com/t/craftables-alchemy-station/1334)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [January 7, 2026, 9:28pm UTC](https://forum.slcoloniesroleplay.com/t/craftables-alchemy-station/1334 "2026-01-07T21:28:18Z")

</div>

The alchemy station is where a herbalist stops following recipes and starts writing them. Every other station ships with a list we wrote; this one ships with a fire, a set of dials and an empty book. Resea…

---

## [\[CRAFTABLES\] Aging Barrels](https://forum.slcoloniesroleplay.com/t/craftables-aging-barrels/1476)

<div class="topic-metadata">

**Author:** [@Auryn](https://forum.slcoloniesroleplay.com/u/Auryn)\
**Replies:** 0\
**Last updated:** [August 19, 2026, 11:17am UTC](https://forum.slcoloniesroleplay.com/t/craftables-aging-barrels/1476 "2026-08-19T11:17:14Z")

</div>

Aging barrels take a drink that is already finished and make it better for you. Not stronger — the distillery does that — but higher in health, energy, thirst, fatigue and the rest. It ages drinks you did …

---

## [Sweetgrass not appearing in alchemy station infusions list](https://forum.slcoloniesroleplay.com/t/sweetgrass-not-appearing-in-alchemy-station-infusions-list/1451)

<div class="topic-metadata">

**Author:** [@kaiara.moonchild](https://forum.slcoloniesroleplay.com/u/kaiara.moonchild)\
**Replies:** 2\
**Last updated:** [August 12, 2026, 11:27pm UTC](https://forum.slcoloniesroleplay.com/t/sweetgrass-not-appearing-in-alchemy-station-infusions-list/1451 "2026-08-12T23:27:05Z")

</div>

Sweetgrass doesn’t appear in the list of herbs for me when trying to make sweetgrass infused water even though I have it on hand. I haven’t attempted to make it before now.

---

## [Herbs not showing up in Alchemy Infusions](https://forum.slcoloniesroleplay.com/t/herbs-not-showing-up-in-alchemy-infusions/1400)

<div class="topic-metadata">

**Author:** [@wh1tef0x](https://forum.slcoloniesroleplay.com/u/wh1tef0x)\
**Replies:** 1\
**Last updated:** [April 17, 2026, 9:57am UTC](https://forum.slcoloniesroleplay.com/t/herbs-not-showing-up-in-alchemy-infusions/1400 "2026-04-17T09:57:43Z")

</div>

Heya.. I have a question if anyone is able to enlighten me. I’m doing herbalism and using the 2 crafting stations. When i am looking at doing infusions in the alchemy table, I have 10 herbs that I can plant in the herb…

---

## [Cooking Station - Use Recipe Issues](https://forum.slcoloniesroleplay.com/t/cooking-station-use-recipe-issues/1376)

<div class="topic-metadata">

**Author:** [@wh1tef0x](https://forum.slcoloniesroleplay.com/u/wh1tef0x)\
**Replies:** 3\
**Last updated:** [February 6, 2026, 7:57pm UTC](https://forum.slcoloniesroleplay.com/t/cooking-station-use-recipe-issues/1376 "2026-02-06T19:57:42Z")

</div>

i am a cook and having issues when i try to remake dinners…. I can create new diners without any problems… but when i try to remake them via use recipe i can’t browse and the station is not working anymore…. even a long …

---

## [Potion bottles - Unable to paste UUID on HUD and how to Craft](https://forum.slcoloniesroleplay.com/t/potion-bottles-unable-to-paste-uuid-on-hud-and-how-to-craft/1320)

<div class="topic-metadata">

**Author:** [@wh1tef0x](https://forum.slcoloniesroleplay.com/u/wh1tef0x)\
**Replies:** 7\
**Last updated:** [December 26, 2025, 6:06pm UTC](https://forum.slcoloniesroleplay.com/t/potion-bottles-unable-to-paste-uuid-on-hud-and-how-to-craft/1320 "2025-12-26T18:06:00Z")

</div>

NOTE from Samuel: I’ve edited your post and removed all the irrelevant template text you didn’t use, to be able to make sense of the post :slight\_smile: You can drag & drop images directly into this post, or link to: …

---

## [\[PRODUCTS\] Huntables](https://forum.slcoloniesroleplay.com/t/products-huntables/1318)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [December 23, 2025, 6:58am UTC](https://forum.slcoloniesroleplay.com/t/products-huntables/1318 "2025-12-23T06:58:05Z")

</div>

The following list are huntables in our system that players can hunt using SL Colonies weapons. All animals give some form of product usable for food or as ingredients for other things, such as potions. Product Nam…

---

## [\[UPDATE\] - Alchemy Potion Bottling](https://forum.slcoloniesroleplay.com/t/update-alchemy-potion-bottling/1316)

<div class="topic-metadata">

**Author:** [@attila.katana](https://forum.slcoloniesroleplay.com/u/attila.katana)\
**Replies:** 0\
**Last updated:** [December 22, 2025, 7:53pm UTC](https://forum.slcoloniesroleplay.com/t/update-alchemy-potion-bottling/1316 "2025-12-22T19:53:10Z")

</div>

Hello All, We have some exciting news for all of you. The Alchemy Station has received an update! You do not need to update your station, this one is automatic for you. There is now a new menu for herbalists called…

[Next page](https://forum.slcoloniesroleplay.com/tag/professions/48.md?match_all_tags=true&page=1&tags%5B%5D=professions)
