[CRAFTABLES] Smokehouse: curing, smoking and carving in Second Life

The Smokehouse is where a Butcher cures, smokes and carves meat and fish in Second Life. Load the cabinet from the Smokehouse app, light a fire with your choice of wood, walk away while it smokes, then collect, carve the big pieces at the block, or set them out whole for the colony to eat. Everything it makes is built in: there are no recipes to learn. Get the Smokehouse in the store.

What you need

What it is Where it comes from
To be a Butcher, level 3 The Smokehouse is a Butcher’s work. Kept once learned, whatever trade you take up after. Choose the profession
The meat and fish Pork legs, sides and necks, beef brisket and silverside, venison steaks, salmon and sturgeon fillets, herring, haddock, mackerel, trout and eel The Butcher’s Block and the fishing pools
The cures Salt, sugar, basic spice and dill Gathering and the markets
Wood chips Oak, cherry, maple or fir, 10 for every hour of fire The guild Masters
A butcher knife Worn to carve. One use a piece. The Smith makes it at the Forge
Energy 5 a piece carved Eat and rest as usual

Opening the app

Touch the Smokehouse and choose:

  • App in HUD, to open it right on your screen in Second Life, or
  • Web, to open it in your browser.

Both are the same app, with three tabs: Cabinet, Fire and Block. The Close button takes the HUD off, and so does walking more than about 10 m away. Your batch smokes on either way.

Loading the cabinet

The Load list shows everything you can make from what’s in your pack. Pick a piece, choose its grade (Plain, Fine or Choice), and Load it: it goes onto one of six hooks, three racks or two places in the tub, with the cure it takes.

  • Nothing is taken until you light the fire. Until then, take a piece back out at any time.
  • Loading reserves the Smokehouse for you. Nobody else can load it until you collect. If you walk off without lighting it, the reservation lapses after 15 minutes and nothing is taken.
  • It never lets you load more than you hold, counting the cures of everything already in the cabinet.

Cold smoke or hot

Every smoked piece is one or the other, and one fire is one or the other. Once a hot piece is loaded, the cold ones are greyed out until the next fire, and the other way round.

What it makes From Cure Smoke Time Comes out as
Kipper herring brine cold 1 h an ingredient for the Cooks
Smoked bacon pork side dry cold 2 h an ingredient; carves into 8 rashers
Smoked haddock haddock brine cold 2 h an ingredient for the Cooks
Smoked salmon salmon fillet dry cold 2 h a whole piece: carve 6, or set out
Smoked sturgeon lake or white sturgeon fillet dry cold 3 h a whole piece: carve 6, or set out
Smoked mackerel Atlantic mackerel brine hot 1 h eaten as it comes, or set out as one portion
Smoked trout brook, brown or lake trout brine hot 1 h eaten as it comes, or set out as one portion
Smoked eel conger eel steak brine hot 2 h eaten as it comes, or set out as one portion
Smoked brisket beef brisket dry hot 3 h a whole piece: carve 8, or set out
Smoked ham pork leg dry hot 3 h a whole piece: carve 8 and the hock, or set out
Pastrami corned beef pepper hot 3 h a whole piece: carve 8, or set out
Venison jerky venison steak dry hot 3 h eaten as it comes, or set out as one portion

The cures: dry is 1 salt and 1 sugar; brine is 2 salt; pepper is 1 basic spice; dry-spiced is salt, sugar and basic spice; dill is dill, salt and sugar.

Cured, never smoked

What it makes From Cure Where Time Comes out as
Gravlax salmon fillet dill the tub 1 h a whole piece: carve 6, or set out
Corned beef beef silverside brine the tub 2 h an ingredient, and the start of pastrami
Coppa pork neck dry-spiced a hook 3 h a whole piece: carve 8, or set out

These need no fire and no chips. Load them on their own, or beside a hot or cold smoke.

The fire and the woods

On the Fire tab, choose your wood and Light the fire. It takes 10 chips for every hour of the longest piece, and the fire burns until that piece is done.

Wood Its smoke What it does to what you smoke
Oak strong, savoury more health: the hearty one
Cherry sweet, fragrant more social: the one to share
Maple mild and sweet more energy
Fir sharp and resinous fills you most, but makes you a little sick

The wood goes into the name: an oak-smoked ham, a cherry-smoked salmon. Raw ingredients (kippers, bacon, haddock) and carved slices are the same whatever the wood.

  • Adding to a lit fire: a piece of the same kind can join a lit fire, as long as there’s time left on it to finish. If it needs longer, the app tells you how many more chips it takes. Nothing ever comes out half done.
  • One fire is one wood. To change wood, wait for the next fire.

While the fire burns, the Smokehouse shuts its doors, the embers glow through the fire door, the smoke rolls from the flue, and the hover text over the pit shows the wood, the kind and the time left: “Oak, hot smoke: 2 h 14 m left”.

Collecting

When a piece is done, come back and press Collect. Collect takes what’s done and leaves the rest smoking.

  • The grade is the meat’s own. A Choice brisket makes a Choice smoked brisket; smoking neither raises nor lowers it.
  • Butcher CXP for every piece: 5 for an hour’s piece, 10 for two hours’, 15 for three.
  • On a public Smokehouse anyone can press Collect, but the goods always go to the butcher who smoked them, or to the colony’s storage on a colony station.

Carving at the block

Wear your butcher knife and sit at the work block. Your feet find the floor, whatever your height. On the Block tab, Sit at the block to carve seats you from the app itself. Choose a piece to carve, then draw the knife back and forth along the gold line until each slice is through and falls onto the board.

Piece Carves into
Smoked ham 8 sliced smoked ham, then 1 smoked ham hock
Smoked brisket 8 sliced brisket
Pastrami 8 sliced pastrami
Coppa 8 sliced coppa
Smoked bacon 8 bacon rashers
Smoked salmon 6 smoked salmon slices
Smoked sturgeon 6 sliced smoked sturgeon
Gravlax 6 sliced gravlax
  • One knife use and 5 energy a piece, taken on the first slice. The rest take only their time.
  • If you get up, the piece waits on the board for you, at this Smokehouse or another.
  • When it’s done, the app says so (“Your oak-smoked ham is carved: 8 sliced smoked ham, 1 smoked ham hock”) and takes you back to choose the next piece.

Setting it out for the colony

Instead of carving, set a whole piece out on a table from your HUD’s Rezable menu.

  • Anyone wearing their meter touches it and takes a portion: 8 from a ham, a brisket, a pastrami or a coppa, 6 from a salmon, a sturgeon or a gravlax. Each portion is that share of the whole piece’s stats.
  • The trout, mackerel, eel and jerky are a single portion each.
  • The label shows who smoked it and how much is left, for example “Oak-smoked ham by attila.katana (7 of 8 left)”. When the last portion is eaten, it’s gone.
  • No meter, no bite. Without the SLC meter on, a touch says “Wear your SLC meter to eat this.” and nothing is taken.

Owners

  • Long-click the Smokehouse for the owner’s menu: its name, its hover text, and its security: Owner, Colony or Public, as on every SL Colonies station.
  • One butcher’s fire at a time. Whoever loads it holds it until they collect. Fires aren’t shared, even on a public Smokehouse: the chips are the butcher’s own.
  • On a colony Smokehouse the goods go to the colony’s storage.

Questions

Ask in the Smokehouse announcement topic, on Discord, or send Samuel an IM. The mentors are always happy to help.