Own a Butcher Table? The old tables retire on launch day. Hand yours in at the retire counter and our courier sends you the new one.
The SL Colonies Roleplay Butcher Table has a brand-new heart. Sit down with your knife and it opens the Butcher’s Block, a hands-on app where you lay a real carcass on the block and cut it yourself, a stroke at a time: hands-on butchery in Second Life. Beef, pork, lamb, venison, chicken, and for the first time, fish.
Lay a carcass on the block
Your carcasses come from the farms and the hunt. Lay one on the block and the whole animal is there in 3D, every part labelled: the rib, the short loin, the brisket, the shins, the offal in its dish. Tap a part to see the ways to cut it, what each way makes, and the level it needs.
- It’s yours, at any Butcher Table. The carcass belongs to you, not the table, so you can stand up and carry on at another table tomorrow.
- It never spoils. Cut two steaks today and the rest waits for you: “Cow carcass, 8 of 10 parts left”.
- One at a time. The block holds the carcass you’re working on. An uncut carcass can go back to your pack; once you’ve cut it, it stays until you finish it.
A gesture for every cut
Slice steaks down the guide, one stroke a piece.
Cleave between the bones for porterhouse, rib steaks and chops.
Tie a roast, a loop of string at a time.
Dress the offal by hand and set it out on the block. Trim what you don’t want as a cut, a strip at a time.
Every stroke snaps into place when you’re close. Nothing to fail, just the rhythm of the work.
More cuts than ever, and nothing wasted
Almost every part of an animal is now a cut of its own, 29 new cuts for the cooks: brisket, oxtail, short ribs, topside and silverside, beef tongue, chicken thighs and marylands, lamb neck, pork fatback, and the hearts, livers and kidneys.
- Finish the carcass when you’re done, and every part still on it becomes trim, plus its bones for the carpenters and herbalists. Dress the offal first: what’s left in the dish at the finish is lost.
- The Grinder: turn the crank and trim becomes mince.
- Divide: a loin into chops, a rack into cutlets, a spare rib into ribs.
- Holding old portions? The Portions tab still turns them into cuts at the old counts, for as long as you have them.
Fish come to the block
Every fish over five kilograms, 72 species, is drawn as itself. Salmon and tuna, sharks and turbot, a king crab, and the legends: the great white, the giant oarfish, the white sturgeon. Fillet them, cut them into steaks, take the head, the cheeks and the roe, crack a crab’s legs, keep a shark’s fins for soup.
- The bigger the fish, the more it gives: up to eight times the steaks and trim of a small one.
- Fishermen, your catch has somewhere to go. A whole cod in your pack becomes fillets, cheeks, trim and bones.
Grade counts, all the way to the plate
A Fine catch gives a quarter more meat, and a Choice one half as much again: more steaks, more fillets, more trim. And every cut carries its grade into the kitchen, so a Choice fillet cooks into a better dish. Fish carry their catch’s grade today; graded carcasses from the farms follow as their breeding brings them, and the block is ready for them.
Cooks, one change to know: the recipes that asked for a whole cod, snapper, salmon or bass now ask for its fillet, and tuna and swordfish recipes for a steak, one for one.
Watch it happen in-world
While you work, the table shows your carcass on its block, and each part disappears as you cut it, so everyone nearby can see what you’re working on. You chop and slice along with every stroke.
Made to be yours
- Owners: long-click the table for its menu: name, hover text, and security (Public, Colony or Owner), as on every SL Colonies station.
- The cleaver, knife, steel, bone saw, bucket and cloths are separate pieces. Move them, or unlink the bench and build your own butcher’s shop around the block.
- The scripts that lay out the carcass are full permission, so you can change how the block looks or put the carcass on a board of your own.
How to start
- Become a Butcher. The block is a Butcher’s work: placing, trimming, finishing and mincing are level 0, the cuts level 1, the divide level 2.
- Get a butcher knife from a Smith. Each cut uses one use of it, and 5 energy.
- Bring a carcass: cow, pig, lamb, deer or chicken from the farms and the hunt, or a fish over 5 kg.
- Sit at a Butcher Table, choose App in HUD or Web, and start cutting.
Butchers earn 1 CXP for every 24 seconds of work, the same pace as fishing.
Links
- The full guide, every cut and gesture with pictures: [CRAFTABLES] Butchering Table
- The Butcher Table in the store: Second Life butchery: Butcher Table — SL Colonies Roleplay
- Get it in-world: Second Life Maps | Noru
Sharpen your knife, and let’s see what you cut. ![]()
Questions? Ask here, on Discord, or send Samuel an IM. The mentors are always happy to help.






